Culina is a series of games which contain elements of both visual novels and strategy games as you create your very own restaurant. The prologue, The Spirit of Cooking, introduces the characters, the environment, and the overall goal of the second act. It will play much like a traditional visual novel and is free to play. Credits: Programming/Design/Story Concept: John P. Doran Story/Writing: Stephanie Hata Music: Christopher Doran Andrew Riley Character Art: archia GUI/Additional Artwork: ehcs Background Artwork: Auro-Cyanide
Jan 01, 2013 • 12,725 words • All ages